Files
novaOS/src/framebuffer.rs
Alexander Neuhäuser f33100d36b feat: UART terminal (#7)
* feat: basic terminal

* feat: execute application via terminal
2026-03-24 17:50:28 +01:00

252 lines
6.8 KiB
Rust

use core::ptr::write_volatile;
mod bitmaps;
use bitmaps::BASIC_LEGACY;
use crate::pi3::mailbox::{read_mailbox, write_mailbox};
use log::error;
#[repr(align(16))]
struct Mailbox([u32; 36]);
const ALLOCATE_BUFFER: u32 = 0x0004_0001;
const SET_PHYSICAL_DISPLAY_WH: u32 = 0x0004_8003;
const SET_VIRTUAL_DISPLAY_WH: u32 = 0x0004_8004;
const SET_PIXEL_DEPTH: u32 = 0x0004_8005;
const SET_PIXEL_ORDER: u32 = 0x0004_8006;
const GET_PITCH: u32 = 0x000_40008;
const SET_FB_OFFSET: u32 = 0x0004_8009;
#[allow(dead_code)]
pub struct FrameBuffer {
pixel_depth: u32, // Bits per pixel
pitch: u32, // Pixel per row
rows: u32, // Rows
pub start_addr: *mut u32,
pub size: u32, //Bytes
}
pub const RED: u32 = 0x00FF0000;
pub const GREEN: u32 = 0x0000FF00;
pub const BLUE: u32 = 0x000000FF;
pub const ORANGE: u32 = 0x00FFA500;
pub const YELLOW: u32 = 0x00FFFF00;
impl FrameBuffer {
pub fn draw_pixel(&self, x: u32, y: u32, color: u32) {
let offset = x + y * self.pitch;
if x >= self.pitch || y >= self.rows {
return;
}
unsafe {
write_volatile(self.start_addr.add(offset as usize), color);
}
}
/*Bresenham's line algorithm
TODO: check if its possible to optimize y1==y2 case (ARM neon?)
*/
#[allow(clippy::collapsible_else_if)]
pub fn draw_line(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
if x1 == x2 {
for y in y1..=y2 {
self.draw_pixel(x1, y, color);
}
return;
}
if (y2 as i32 - y1 as i32).abs() < (x2 as i32 - x1 as i32).abs() {
if x1 > x2 {
self.plot_line_low(x2, y2, x1, y1, color);
} else {
self.plot_line_low(x1, y1, x2, y2, color);
}
} else {
if y1 > y2 {
self.plot_line_high(x2, y2, x1, y1, color);
} else {
self.plot_line_high(x1, y1, x2, y2, color);
}
}
}
pub fn draw_square(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
self.draw_line(x1, y1, x2, y1, color);
self.draw_line(x1, y2, x2, y2, color);
self.draw_line(x1, y1, x1, y2, color);
self.draw_line(x2, y1, x2, y2, color);
}
pub fn draw_square_fill(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
let mut y_start = y1;
let mut y_end = y2;
if y2 < y1 {
y_start = y2;
y_end = y1;
}
for y in y_start..=y_end {
self.draw_line(x1, y, x2, y, color);
}
}
fn plot_line_low(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
let dx = x2 as i32 - x1 as i32;
let mut dy = y2 as i32 - y1 as i32;
let mut yi = 1;
let mut d = 2 * dy - dx;
let mut y = y1 as i32;
if dy < 0 {
yi = -1;
dy = -dy;
}
for x in x1..=x2 {
self.draw_pixel(x, y as u32, color);
if d > 0 {
y += yi;
d += 2 * (dy - dx);
} else {
d += 2 * dy;
}
}
}
fn plot_line_high(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
let mut dx = x2 as i32 - x1 as i32;
let dy = y2 as i32 - y1 as i32;
let mut xi: i32 = 1;
let mut d = 2 * dy - dx;
let mut x = x1 as i32;
if dx < 0 {
xi = -1;
dx = -dx;
}
for y in y1..=y2 {
self.draw_pixel(x as u32, y, color);
if d > 0 {
x += xi;
d += 2 * (dx - dy);
} else {
d += 2 * dx;
}
}
}
//TODO: Scale in pixels
pub fn draw_string(&self, string: &str, x: u32, mut y: u32, scale: u32, color: u32) {
let mut offset = 0;
for c in string.bytes() {
match c {
b'\n' => {
y += 8 * scale;
offset = 0;
}
_ => {
self.draw_ascii(x + (offset as u32 * 8 * scale), y, c as usize, scale, color);
offset += 1
}
}
}
}
fn draw_ascii(&self, x: u32, y: u32, char: usize, scale: u32, color: u32) {
for (y_offset, row) in BASIC_LEGACY[char].iter().enumerate() {
for bit in 0..8 {
match row & (1 << bit) {
0 => {}
_ => self.draw_square_fill(
x + (bit * scale),
y + (y_offset as u32 * scale),
x + ((bit + 1) * scale),
y + ((y_offset + 1) as u32 * scale),
color,
),
}
}
}
}
pub fn draw_function(&self, f: fn(u32) -> f64, x_offset: i32, y_offset: i32, color: u32) {
for x in 0..self.pitch as i32 {
let y = f(x as u32);
self.draw_pixel((x + x_offset) as u32, (y + y_offset as f64) as u32, color);
}
}
}
impl Default for FrameBuffer {
fn default() -> Self {
let mut mailbox = Mailbox([0; 36]);
mailbox.0[0] = 35 * 4;
mailbox.0[1] = 0;
mailbox.0[2] = SET_PHYSICAL_DISPLAY_WH;
mailbox.0[3] = 8;
mailbox.0[4] = 8;
mailbox.0[5] = 1920;
mailbox.0[6] = 1080;
mailbox.0[7] = SET_VIRTUAL_DISPLAY_WH;
mailbox.0[8] = 8;
mailbox.0[9] = 8;
mailbox.0[10] = 1920;
mailbox.0[11] = 1080;
mailbox.0[12] = SET_PIXEL_DEPTH;
mailbox.0[13] = 4;
mailbox.0[14] = 4;
mailbox.0[15] = 32; // 32 bit per pixel
mailbox.0[16] = SET_PIXEL_ORDER;
mailbox.0[17] = 4;
mailbox.0[18] = 4;
mailbox.0[19] = 0x0; // RGB
mailbox.0[20] = SET_FB_OFFSET;
mailbox.0[21] = 8;
mailbox.0[22] = 8;
mailbox.0[23] = 0; // X in pixels
mailbox.0[24] = 0; // Y in pixels
mailbox.0[25] = ALLOCATE_BUFFER;
mailbox.0[26] = 8;
mailbox.0[27] = 4;
mailbox.0[28] = 4096; // Alignment
mailbox.0[29] = 0;
mailbox.0[30] = GET_PITCH;
mailbox.0[31] = 4;
mailbox.0[32] = 0;
mailbox.0[33] = 0;
mailbox.0[34] = 0; // End tag
// TODO: validate responses
let addr = core::ptr::addr_of!(mailbox.0[0]) as u32;
write_mailbox(8, addr);
let _ = read_mailbox(8);
if mailbox.0[1] == 0 {
error!("Mailbox request was not processed!");
}
mailbox.0[28] &= 0x3FFFFFFF;
Self {
pixel_depth: mailbox.0[15],
pitch: mailbox.0[33] / (mailbox.0[15] / 8),
rows: mailbox.0[29] / mailbox.0[33],
start_addr: mailbox.0[28] as *mut u32,
size: mailbox.0[29],
}
}
}