mirror of
https://github.com/iceHtwoO/novaOS.git
synced 2026-04-17 04:32:27 +00:00
251 lines
6.7 KiB
Rust
251 lines
6.7 KiB
Rust
use core::ptr::write_volatile;
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mod bitmaps;
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use bitmaps::BASIC_LEGACY;
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use crate::{
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pi3::mailbox::{read_mailbox, write_mailbox},
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println,
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};
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#[repr(align(16))]
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struct Mailbox([u32; 36]);
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const ALLOCATE_BUFFER: u32 = 0x0004_0001;
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const SET_PHYSICAL_DISPLAY_WH: u32 = 0x0004_8003;
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const SET_VIRTUAL_DISPLAY_WH: u32 = 0x0004_8004;
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const SET_PIXEL_DEPTH: u32 = 0x0004_8005;
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const SET_PIXEL_ORDER: u32 = 0x0004_8006;
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const GET_PITCH: u32 = 0x000_40008;
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const SET_FB_OFFSET: u32 = 0x0004_8009;
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#[allow(dead_code)]
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pub struct FrameBuffer {
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pixel_depth: u32, // Bits per pixel
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pitch: u32, // Pixel per row
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rows: u32, // Rows
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start_addr: *mut u32,
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size: u32, //Bytes
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}
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pub const RED: u32 = 0x00FF0000;
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pub const GREEN: u32 = 0x0000FF00;
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pub const BLUE: u32 = 0x000000FF;
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pub const ORANGE: u32 = 0x00FFA500;
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pub const YELLOW: u32 = 0x00FFFF00;
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impl FrameBuffer {
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pub fn draw_pixel(&self, x: u32, y: u32, color: u32) {
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let offset = x + y * self.pitch;
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unsafe {
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write_volatile(self.start_addr.add(offset as usize), color);
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}
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}
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/*Bresenham's line algorithm
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TODO: check if its possible to optimize y1==y2 case (ARM neon?)
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*/
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#[allow(clippy::collapsible_else_if)]
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pub fn draw_line(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
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if x1 == x2 {
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for y in y1..=y2 {
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self.draw_pixel(x1, y, color);
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}
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return;
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}
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if (y2 as i32 - y1 as i32).abs() < (x2 as i32 - x1 as i32).abs() {
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if x1 > x2 {
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self.plot_line_low(x2, y2, x1, y1, color);
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} else {
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self.plot_line_low(x1, y1, x2, y2, color);
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}
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} else {
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if y1 > y2 {
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self.plot_line_high(x2, y2, x1, y1, color);
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} else {
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self.plot_line_high(x1, y1, x2, y2, color);
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}
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}
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}
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pub fn draw_square(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x1, y2, x2, y2, color);
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self.draw_line(x1, y1, x1, y2, color);
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self.draw_line(x2, y1, x2, y2, color);
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}
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pub fn draw_square_fill(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
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let mut y_start = y1;
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let mut y_end = y2;
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if y2 < y1 {
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y_start = y2;
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y_end = y1;
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}
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for y in y_start..=y_end {
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self.draw_line(x1, y, x2, y, color);
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}
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}
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fn plot_line_low(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
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let dx = x2 as i32 - x1 as i32;
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let mut dy = y2 as i32 - y1 as i32;
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let mut yi = 1;
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let mut d = 2 * dy - dx;
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let mut y = y1 as i32;
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if dy < 0 {
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yi = -1;
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dy = -dy;
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}
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for x in x1..=x2 {
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self.draw_pixel(x, y as u32, color);
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if d > 0 {
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y += yi;
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d += 2 * (dy - dx);
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} else {
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d += 2 * dy;
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}
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}
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}
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fn plot_line_high(&self, x1: u32, y1: u32, x2: u32, y2: u32, color: u32) {
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let mut dx = x2 as i32 - x1 as i32;
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let dy = y2 as i32 - y1 as i32;
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let mut xi: i32 = 1;
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let mut d = 2 * dy - dx;
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let mut x = x1 as i32;
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if dx < 0 {
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xi = -1;
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dx = -dx;
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}
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for y in y1..=y2 {
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self.draw_pixel(x as u32, y, color);
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if d > 0 {
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x += xi;
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d += 2 * (dx - dy);
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} else {
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d += 2 * dx;
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}
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}
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}
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//TODO: Scale in pixels
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pub fn draw_string(&self, string: &str, x: u32, mut y: u32, scale: u32, color: u32) {
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let mut offset = 0;
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for c in string.bytes() {
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match c {
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b'\n' => {
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y += 8 * scale;
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offset = 0;
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}
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_ => {
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self.draw_ascii(x + (offset as u32 * 8 * scale), y, c as usize, scale, color);
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offset += 1
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}
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}
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}
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}
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fn draw_ascii(&self, x: u32, y: u32, char: usize, scale: u32, color: u32) {
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for (y_offset, row) in BASIC_LEGACY[char].iter().enumerate() {
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for bit in 0..8 {
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match row & (1 << bit) {
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0 => {}
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_ => self.draw_square_fill(
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x + (bit * scale),
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y + (y_offset as u32 * scale),
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x + ((bit + 1) * scale),
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y + ((y_offset + 1) as u32 * scale),
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color,
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),
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}
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}
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}
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}
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pub fn draw_function(&self, f: fn(u32) -> f64, x_offset: i32, y_offset: i32, color: u32) {
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for x in 0..self.pitch as i32 {
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let y = f(x as u32);
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self.draw_pixel((x + x_offset) as u32, (y + y_offset as f64) as u32, color);
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}
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}
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}
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impl Default for FrameBuffer {
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fn default() -> Self {
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let mut mailbox = Mailbox([0; 36]);
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mailbox.0[0] = 35 * 4;
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mailbox.0[1] = 0;
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mailbox.0[2] = SET_PHYSICAL_DISPLAY_WH;
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mailbox.0[3] = 8;
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mailbox.0[4] = 8;
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mailbox.0[5] = 1920;
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mailbox.0[6] = 1080;
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mailbox.0[7] = SET_VIRTUAL_DISPLAY_WH;
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mailbox.0[8] = 8;
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mailbox.0[9] = 8;
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mailbox.0[10] = 1920;
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mailbox.0[11] = 1080;
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mailbox.0[12] = SET_PIXEL_DEPTH;
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mailbox.0[13] = 4;
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mailbox.0[14] = 4;
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mailbox.0[15] = 32; // 32 bit per pixel
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mailbox.0[16] = SET_PIXEL_ORDER;
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mailbox.0[17] = 4;
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mailbox.0[18] = 4;
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mailbox.0[19] = 0x0; // RGB
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mailbox.0[20] = SET_FB_OFFSET;
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mailbox.0[21] = 8;
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mailbox.0[22] = 8;
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mailbox.0[23] = 0; // X in pixels
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mailbox.0[24] = 0; // Y in pixels
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mailbox.0[25] = ALLOCATE_BUFFER;
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mailbox.0[26] = 8;
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mailbox.0[27] = 4;
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mailbox.0[28] = 4096; // Alignment
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mailbox.0[29] = 0;
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mailbox.0[30] = GET_PITCH;
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mailbox.0[31] = 4;
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mailbox.0[32] = 0;
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mailbox.0[33] = 0;
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mailbox.0[34] = 0; // End tag
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// TODO: validate responses
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let addr = core::ptr::addr_of!(mailbox.0[0]) as u32;
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write_mailbox(8, addr);
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let _ = read_mailbox(8);
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if mailbox.0[1] == 0 {
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println!("Failed");
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}
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mailbox.0[28] &= 0x3FFFFFFF;
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Self {
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pixel_depth: mailbox.0[15],
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pitch: mailbox.0[33] / (mailbox.0[15] / 8),
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rows: mailbox.0[29] / mailbox.0[33],
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start_addr: mailbox.0[28] as *mut u32,
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size: mailbox.0[29],
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}
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}
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}
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